New Reader: Ages 14–16 Sci-fi, games and hackers

@Readpath · 6 books

Reading map

Genre guide · 6 books

About this reading path

Start inside SLAY's online world, then read both Warcross books and the full Insignia trilogy. Games turn into something bigger, and the players have to work out who is really in control.

Reading guide

A little guidance for each book, and where it might take you next.

  1. 01. Slay

    Brittney Morris

    One-book stop. Meet a young Black game creator trying to protect the community she built.

    Next: Warcross

  2. 02. Warcross

    Marie Lu

    Warcross, 1 of 2. Follow a hacker whose skills catch the attention of the people running the world's biggest game.

    Next: Wildcard

  3. 03. Wildcard

    Marie Lu

    Warcross, 2 of 2. Complete the Warcross duology by looking past the game's spectacle to the choices made by the people controlling it.

    Next: Insignia

  4. 04. Insignia

    S. J. Kincaid

    Insignia, 1 of 3. Next, meet a boy offered a place in a military training program built around future technology.

    Next: Vortex

  5. 05. Vortex

    S. J. Kincaid

    Insignia, 2 of 3. Stay with the recruits of Insignia and question the bargain between opportunity and military control.

    Next: Catalyst

  6. 06. Catalyst

    S. J. Kincaid

    Insignia, 3 of 3. Close the Insignia trilogy by weighing what its young fighters owe their friends and the system training them.

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